i keep getting an error when trying to package my game

i keep on getting an error when i try to package my game, it says: ATHelper: Packaging (Windows): LogInit: Display: LogCook: Error: GameDefaultMap contains a redirected reference ‘/Game/ui/MainMenuLevel’. The intended asset will fail to load in a packaged build. Select the intended asset again in Project Settings to fix this issue.
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Error: ServerDefaultMap contains a redirected reference ‘/Game/ui/MainMenuLevel’. The intended asset will fail to load in a packaged build. Select the intended asset again in Project Settings to fix this issue.
UATHelper: Packaging (Windows): LogInit: Display: LogWorldPartition: Warning: Invalid world bounds, grid partitioning will use a runtime grid

please help

Hello @AlienzFun is clear: /Game/ui/MainMenuLevel

Select the intended asset again in Project Settings to fix this issue.

I wish all errors with such a description :rofl:

1 Like

I already saw that, I just didn’t know how to select the intended asset again in project settings, I saw not a single setting to select the intended asset again

I guess you have a map like…
/Game/ui/MainMenuLevel

:thinking: Ok check:

1:

2:

3:

4:

It seems the level it doesn’t exist…