I have been working on this pause menu all day. I have it pausing resuming and even quiting game. I have a restart button that I set up in umg widget blueprint and know I have to use the Open Level mode to restart the level (unless you guys know a better way) and everytime I click the button unreal crashes. It’s very irritating!! Has anybody else ran into this issue?
I figured out the issue, I had to actually type in the actual name of the level in the open level node itself. but it’s strange, I have seen several issues with this and not one single answer to this question. Why is that?