Hello, I am a very newbie to UE5.
I am currently working on a game that recently I try to package. It was successful but my game keep crashing just after a sequencer is finished playing in the main menu level that.
I then packaged the game for Debugging and found out that there’s some errors I do not understand how to fix. Please help me with this, this is my first game I ever packaged because of school. I am very much confused on what to do.
[2024.01.13-13.11.36:583][365]LogWindows: Error: === Critical error: ===
[2024.01.13-13.11.36:583][365]LogWindows: Error:
[2024.01.13-13.11.36:583][365]LogWindows: Error: Fatal error!
[2024.01.13-13.11.36:583][365]LogWindows: Error:
[2024.01.13-13.11.36:583][365]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x00000282833b9210
[2024.01.13-13.11.36:584][365]LogWindows: Error:
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00000282833b9210 UnknownFunction []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7f2121c19 HorrorEngine-Win64-DebugGame.exe!uiter_setUTF8_64() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7f21244a2 HorrorEngine-Win64-DebugGame.exe!ubidi_setPara_64() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7eb75b651 HorrorEngine-Win64-DebugGame.exe!TextBiDi::Internal::ComputeTextDirection() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7eb75b4e3 HorrorEngine-Win64-DebugGame.exe!TextBiDi::Internal::FICUTextBiDi::ComputeTextDirection() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec66240f HorrorEngine-Win64-DebugGame.exe!FTextLayout::CreateLineViewBlocks() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec671ae0 HorrorEngine-Win64-DebugGame.exe!FTextLayout::FlowLineLayout() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec670cf8 HorrorEngine-Win64-DebugGame.exe!FTextLayout::FlowLayout() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec6c1e80 HorrorEngine-Win64-DebugGame.exe!FTextLayout::UpdateLayout() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec6c1c5c HorrorEngine-Win64-DebugGame.exe!FTextLayout::UpdateIfNeeded() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec76aabf HorrorEngine-Win64-DebugGame.exe!FSlateTextBlockLayout::ComputeDesiredSize() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec76b902 HorrorEngine-Win64-DebugGame.exe!STextBlock::ComputeDesiredSize() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec363e8a HorrorEngine-Win64-DebugGame.exe!SWidget::CacheDesiredSize() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec38a265 HorrorEngine-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec347bf4 HorrorEngine-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec38a202 HorrorEngine-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec347bf4 HorrorEngine-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec38a202 HorrorEngine-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec347bf4 HorrorEngine-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec38a202 HorrorEngine-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec347bf4 HorrorEngine-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec38a202 HorrorEngine-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec347bf4 HorrorEngine-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec38a202 HorrorEngine-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec347bf4 HorrorEngine-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec38a202 HorrorEngine-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec347bf4 HorrorEngine-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec38a202 HorrorEngine-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec347be2 HorrorEngine-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec38a202 HorrorEngine-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec347bf4 HorrorEngine-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec38a202 HorrorEngine-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec347bf4 HorrorEngine-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec38a202 HorrorEngine-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec347bf4 HorrorEngine-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec38a202 HorrorEngine-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec347bf4 HorrorEngine-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec38a202 HorrorEngine-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec347bf4 HorrorEngine-Win64-DebugGame.exe!TMapBase<FName,FTrackedWidgetsChangedEvent,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<FName,FTrackedWidgetsChangedEvent,0> >::FindOrAddImpl<FName const & __ptr64>() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec38a202 HorrorEngine-Win64-DebugGame.exe!SWidget::Prepass_Internal() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec397731 HorrorEngine-Win64-DebugGame.exe!SWidget::SlatePrepass() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec4a7ef2 HorrorEngine-Win64-DebugGame.exe!FMenuStack::PrePush() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec48b92f HorrorEngine-Win64-DebugGame.exe!FSlateApplication::DrawPrepass() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec4a8b86 HorrorEngine-Win64-DebugGame.exe!FSlateApplication::PrivateDrawWindows() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec4c41ee HorrorEngine-Win64-DebugGame.exe!FSlateApplication::TickAndDrawWidgets() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7ec4c39af HorrorEngine-Win64-DebugGame.exe!FSlateApplication::Tick() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7e905f622 HorrorEngine-Win64-DebugGame.exe!FEngineLoop::Tick() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7e9077cee HorrorEngine-Win64-DebugGame.exe!GuardedMain() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7e9077dca HorrorEngine-Win64-DebugGame.exe!GuardedMainWrapper() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7e907ad06 HorrorEngine-Win64-DebugGame.exe!LaunchWindowsStartup() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7e908c754 HorrorEngine-Win64-DebugGame.exe!WinMain() []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ff7f248faaa HorrorEngine-Win64-DebugGame.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ffcabf07344 KERNEL32.DLL!UnknownFunction []
[2024.01.13-13.11.36:584][365]LogWindows: Error: [Callstack] 0x00007ffcacde26b1 ntdll.dll!UnknownFunction []
[2024.01.13-13.11.36:584][365]LogWindows: Error: