I just want to rotate little bit but always it rotate with 90 degree

I don’t know why, but always rotator rotates only 90 degree. even I input other values. 1, 100, 3131213, every value goes to 90 degree. let me show you how this ■■■■ works:

Blue pen: ‘Delta secs’

z is 1. surely 1.0 but
223893-
look at this? what’s wrong in this? plz let me know Im just amature of amature

it’snot becuz of *delta secs, I tried without it

You create a new Rotation based of the Vectors Z Axis thats something completly different :stuck_out_tongue_winking_eye: also dont drag your deltatime from the Tick Event to another Event (applys to all Variables)

Do this instead or pass your rotator Value directly if you don´t need fluent Animation. https://i.imgur.com/LRf4Xm6.png

first, very thanks for answer me. but when I made it again: it doesn’t move! I don’t know why. script completly ‘worked’, script printed strings, but all degrees was SAME.

holy ■■■■ I didnt set my rotate variable value LOL… IM sorry and really, really thanks. I almost died becuz of this ■■■■. May I love you?

Can you screenshoot what you have right now? The script I posted works fine without issues.

“make rot from z” is wrong just break that vector and just connect the “yaws” and you should print the world rotation from “floater 1” because component rot and actor rot are not the same

I accept Karma as Love :stuck_out_tongue_winking_eye: send some over by Marking the Question as Answered.