1:How to make such an object collide?
How to change the collision condition to 1?
2:
How can the role be returned to the initial position if the role meets BUG, falls map, or enters the collision body?
Thank you
1:How to make such an object collide?
How to change the collision condition to 1?
2:
How can the role be returned to the initial position if the role meets BUG, falls map, or enters the collision body?
Thank you
I tried it,But the Pillar till could be crossed.
The pillar is the official material in the Sun Temple
Names :“SM_Trim Wall_Pillar” Edition:4.19