1.创建次表面材质
2.创建空场景设置灯光
点光源
聚光灯
3.放置物体并附上次表面材质 环境中的位置 0,0,0
问题:
我调整不透明度 ,为什么物件还是这样?光线量没有变少?
- Create a subsurface material
- Create an empty scene and set the lights
- Place the object and attach the subsurface material Position in the environment 0,0,0
question:
I adjust the opacity, why is the object still like this? The amount of light has not decreased?