I have run into a invisible invisible wall.

So I am working on a level outline and I run into a problem, I can’t go thru a doorway I made with BSP-brushes. I try rebuilding geometry, lighting and removing rebuilding the brushes but I can’t get thru the doorway(hole).

So I realized that the invisible wall went beyond the bushes, the whole section past the door is blocked.

I am sure this is a noob problem but I just can’t see what is making that wall. Any suggestions? :slight_smile:

Is there a limit to the map size or something that I am not getting?

In the top-left of the viewport, switch on view player collision. You should be able to see the wall you’re running into and be able to select it that way.

Try printing the component or actor you are hitting to. Maybe it will give you some clue