I have recently spotted a keyboard-typing delay issue
when I type Korean (or non-single-byte characters) characters in “SMultilineEditableTextBox” or “UE4 CrashReportClient”.
I would greatly appreciate if anyone can share a way to resolve this issue.
For better understanding, I have attached a video as a reference.
This issue has been spotted on both 4.19.2 and 4.20.3 @Windows 10.
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It’s not about reporting a bug. It’s about the delay while typing.
I also have a same problem on macOS. In a game, when I type Korean, it typed 1 second later since I push the key. But Enlish and numbers are typing well.
I don’t want to make users who play my game unhappy. If there is a solution to remove that delay, please comment!
It’s not about reporting a bug. It’s about the delay while typing.
I also have a same problem on macOS. In a game, when I type Korean, it typed 1 second later since I push the key. But Enlish and numbers are typing well.
I don’t want to make users who play my game unhappy. If there is a solution to remove that delay, please comment!