I have purchased an asset from Unreal Engine, when I add it to the project, it gives this error that it supports 5.3

It depends on type of asset:

  • it its C++ plugin, then you need to recompile, or wait for update
  • blueprints code, usually can be migrated/upgraded to newer engine
  • everything else mostly just works

so if its “Everything else”, open it with correct engine version, and then migrate assets to your desired engine version. Or you can convert in place when you have assets as separate project (crate project in correct version for assets first)

I get that error from time to time - just wait a little while and try again.

I have Unreal version 5.3.2 and it supports it as written in its manual: But it is giving me error when I add to project. please give me early solution/

it is only assets data only. there is no requirement for C++.

please give me valuable support urgent

If it still doesn’t work after trying multiple times over the space of an hour or so - try contacting the vendor directly, their contact details should be on their store page.

Are you using a standard UE from their site or are you building your own from source? That can sometimes happen when building from source - you may need to install a standard version along side to be able install content.