So I’m basically trying to make a blueprint that increases the brightness of a skylight as the player approaches its location. However, I don’t seem to have an event for SetIntesity. Am i doing something wrong?
I was able to make this work using a point light. however not amount of patching things together allowed me to make this work using skylight.
I cant seem to find or produce an acceptable target for SetIntensity.
Alright,
Ill just remake it. I may have messed something up somewhere. Thank you for your help!
Its related to context, so you need to drag light source-> get light component-> set intensity.