Hi guys, please tell me how to make the camera like in Ultra Kill and most FPS games, because I can’t figure it out.
One of the problems is that the original mesh (That C++) can’t be attached to the camera, but if it’s replaced, all the animations (anim montage from GAS) won’t work.
However, if the original mesh is attached to the camera through a node, everything goes wrong when crouching (basic crouch).
(sry for bad Englsh)