I have Maya 2015 with fbx 2015 should I change to fbx version 2013?

Hi I was wondering if I should export my files with 2013 fbx version or 2015?
Would that create any problems?
thanks :slight_smile:

Hi Michail,

Unreal Engine 4 currently uses FBX 2014. This was updated in 4.2, however, our official documentation page for FBX importing has not been updated yet to reflect this.

Using a lower version will throw a warning every time you import an object. It has the potential to cause issues, but it may not.

I’m not sure about the FBX 2015 import since I do not have access to anything past 2014. It may import into the engine and throw the warning, or it may not import at all. I’m not sure.

Best option is to use FBX 2014 when exporting. :slight_smile:

Tim