I have an SVN Login name, lock name mismatch

There is no way to do that other than hack the svn source control provider to had a new configuration option.

You don’t even have to rebuild the whole engine, you can extract the plugin as a project plugin that will override the default engine one. Then you can submit your mod to Epic Games.

I know that because I faced the same issue with my Git LFS 2 Lock support, as well as for the Plastic SCM plugin!