i have a save system it save to an array the problem is eash time the save call it add a array i want it to only happen if an actor added and i want it after tha6t to keep updating the array with new value i don’t want it to create a new array if there was no new actor in level
Best title I have seen so far
Please be more descriptive.
I dont exactly understand the problem. Please be more specific on the Title but to your problem. I guess you should take a look to the “DoOnce” node so that things only happen once.
DeepX