I created custom recipes and set the custom requirements for items but when you start up the game in single player it has all the items but none of the items have a cost.
The default blueprint has NO requirements as the custom recipe adds the original cost to the custom which is not what I was wanting.
Again this works on dedicated servers without issue, anyone have any idea why it would work on multi but not on single? I know the other way around is usually switch has authority issues but never had it not work in this direction