I have an issue rendering uniform textures...

Hello! I’m really beginning with Twinmotion. I applied the plaster coating 2 texture to my walls to make them mat (I set the roughness to 100%). When rendered, the walls are way too dark, have some vertical lines, and identical textures come out in different shades ?
I had an issue with offset shadows as well. I reduced the shadow bias but I still have some mismatch on the upper edges of walls. Can you please help me identify the issue ?


Hello, are you using Path Tracer, if so, unfortunately, this is a known issue that should be fixed in an upcoming release. If this is not with Path tracer please use the contact support button with repro steps and your file. A support agent will get in touch with you.

Thank you

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Hello,
Thank you very much for your reply !
I am not using Path Tracer as it seems that my system does not meet the requirements. I will do as you advised and contact the support, thanks again :blush:

Go to camera settings and switch on depth of fierld, the lines should disappear…make sure your dof distance is large enough to see your model…lol