I use macOS Catalina 10.15.4.
I am trying to build up airsim with Unreal Engine 4 according to this page. Build on Linux - AirSim
./Setup.sh is no problem, but ./GenerateProjectFiles.sh is doesn’t work. The output is below.
$ ./GenerateProjectFiles.sh
Setting up Unreal Engine 4 project files…
Running bundled mono, version: Mono JIT compiler version 5.16.0.220 (2018-06/bb3ae37d71a Fri Nov 16 17:12:11 EST 2018)
2020-06-08 16:36:51.454 defaults[19179:9679282]
The domain/default pair of (com.epicgames.ue4, MonoAOT) does not exist
Generating data for project indexing… 100%
Writing project files… 100%
$
The process seems to be on its way out. The makefile doesn’t been produced.
Please tell me how fix it.
Where can I get com.epicgames.ue4 and MonoAOT from?