So as you can see below, I have set up a basic AI that moves along the spline from the first point to the last at a set time (30 seconds). It walks along the path like normal, no problems.
The issue is when I try and add an instance of the AI to also wander along the spline, they group together. Unless I change how long it takes for them to complete a loop (Which i’d prefer not to do because it changes their walk speed) I can’t seem to figure it out.
I haven’t been spawning them in at the moment, just placing them to test but I’ll set something up to spawn them in on a delay and I’ll see if it solves it.
The level will end up having them spawn in when further along development anyway so might be a good idea to figure it out right away.