Shagi84
(Shagi84)
September 17, 2024, 4:48pm
1
There is a Blueprint Interface with the function “Saving Player”, with an input called “PlayerSave”. I am not able to SET this function in the Game Instance blueprint nor any other blueprint.
Even when I create a function in BP_ThirdPersonCharacter, and I try to GET “Saving Player” OR “PlayerSave” it’s nowhere to be found! Please help!
If you want the event to be a function, right click it here and choose ‘convert to function’
Shagi84
(Shagi84)
September 17, 2024, 5:30pm
3
Thanks for the reply. Unfortunately, I get the error “Only non-interface events can be converted to functions!”
BTW I am following this tutorial : The ultimate guide | How to Save & Load your unreal engine 5 game | ue5 (youtube.com)
And you can see he is able to do it without issues (from min 23:44).
Try removing the implementation from the blueprint and re-adding it?
Or try it on a new BP
Yes, the default is a function.