I have a terrible technical Issue with unreal engine 4 games.

I don’t wanna make this too long but basically i just started playing Insurgency Sandstorm, and I realized i had terrible fps drops, but they’re very weird in how they come, no matter the settings, highest or reasonably low, i always get 130+ fps, however after a bit of time playing, these frames will drop from smooth 130+ fps to 20 fps ish, it is game breaking and plagues every unreal engine 4 game I’ve played.

It is very odd, I have an nvidia rtx 2060, intelcore i7 9th gen, and 16 gb of ram, undervolting or no undervolting makes no diffrente. I play on a well ventilated laptop (yeah i know laptops suck for thermals) and this issue persists in many many URE4 games i’ve played, such as Jedi Fallen order, and Ark Survival Evolved, it makes every URE4 game unplayable, and I cannot find any information on this issue online, if you have any questions, please ask.

Pd: Yeah drivers are updated, i’ve gone through many windows updates and nvidia drivers and it persists on every one.

Long story short, this can be anything.

On the hardware side it might be overheating, CPU throttling, memory shortage, not enough (or a problem with) the power supply or even disk usage.

On the software side it’s usually a problem with how specific games are programmed. Bad optimization can lead to FPS spikes, for example if the game loads a lot of things synchronously, or to FPS drops if the entire process per tick runs slowly.

My first suggestion would simply be to get rid of the laptop and try it on a desktop, but if you want to spend time on debugging I’d suggest first running a temperature monitoring tool on your laptop to check if your CPU isn’t throttling, then monitoring cpu/mem/cpu/disk usage, then checking the windows logs for details or errors. It’s unlikely you find anything useful.

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