Every time I play my card matching game, after I successfully match two cards and thier visibility is set to invisible, the next card that i click on crashes the game and then the message log appears with “TravelFailure: InvalidURL, Reason for Failure: ‘Invalid URL: /Game/PuzzleBP/Maps/Begin’. Shutting down PIE.” when I open the text log for the project and look at the time when the game crash, this is what I find in the text document about it:
[2018.02.21-16.09.30:599][746]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/PuzzleBP/Maps/Begin
[2018.02.21-16.09.30:599][746]LogNet: Warning: TravelFailure: ClientTravelFailure, Reason for Failure: ‘Invalid URL: /Game/PuzzleBP/Maps/Begin’. Shutting down PIE.
[2018.02.21-16.09.30:599][746]PIE: Warning: TravelFailure: ClientTravelFailure, Reason for Failure: ‘Invalid URL: /Game/PuzzleBP/Maps/Begin’. Shutting down PIE.
I have researched this issue on the forums and other sites and all the solutions listed that I have seen so far by the community haven’t worked. I checked to make sure my map directories are up to date, I made sure the level names are correctly spelled, and I made sure I had no other errors in my blueprint. I have taken pictures of the blueprints and the error to help make the problem more easier to explain.