I’m building a space game (completely unfinished), got my first area that I designed and adding functionality to the game.
First thing I’m implementing is the flyable vehicles (example: UFO’s, flyable spaceships/space jets)
I added the HoverBP from this tutorial: Hover Vehicle 2018 (using Blueprints) - Unreal Engine 4 Tutorial - YouTube
It works but there’s somethings that are buggy with it:
- cannot see the craft moving with 2 players spawned in
-
everytime the craft hits a bump it will move to the left and become uncontrollable
fixed this, now looking for a possible reference to script a functional enterable flying spaceship
Basically just wondering, whats a good approach to making a vehicle like this, or are the issues fixable.
I was going to create an object with the system of how a normal jet/airplane would work and use the space jets instead.
This is a video on in game no detail added.