I have a problem with running the project on phone with ue4.25

Recently, after installing ue4.25, I had a problem moving the project I was working on on ue4.23 to 4.25 and running it on my phone.
Normally I keep getting the following output log and this issue has not been resolved yet.

 --------- beginning of crash
    F/DEBUG   : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
    F/DEBUG   : Build fingerprint: 'samsung/j5y17ltelgt/j5y17ltelgt:9/PPR1.180610.011/J530LKLU5CTB1:user/release-keys'
    F/DEBUG   : Revision: '7'
    F/DEBUG   : ABI: 'arm'
    F/DEBUG   : pid: 3998, tid: 4043, name: Thread-6  >>> com.YourCompany.Delete <<<
    F/DEBUG   : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x38
    F/DEBUG   : Cause: null pointer dereference
    F/DEBUG   :     r0  ad3b3e00  r1  00000000  r2  00000000  r3  ae6a2a10
    F/DEBUG   :     r4  000000e3  r5  000000e2  r6  00000000  r7  d5e43bf0
    F/DEBUG   :     r8  b0f12780  r9  f1973d94  r10 ae6a28d0  r11 d7b4b348
    F/DEBUG   :     ip  d5d07548  sp  d7b4b248  lr  d07db834  pc  d07fef08
    F/DEBUG   : 
    F/DEBUG   : backtrace:
    F/DEBUG   :     #00 pc 065bdf08  /data/app/com.YourCompany.Delete-fQPSQKv4CnelwmlgVqhLxA==/lib/arm/libUE4.so (offset 0x51ac000) (FAsyncPackage::PreLoadObjects()+1400)
    F/DEBUG   :     #01 pc 065aca40  /data/app/com.YourCompany.Delete-fQPSQKv4CnelwmlgVqhLxA==/lib/arm/libUE4.so (offset 0x51ac000) (FAsyncLoadingThread::ProcessAsyncLoading(int&, bool, bool, float, FFlushTree*)+8360)
    F/DEBUG   :     #02 pc 065aad38  /data/app/com.YourCompany.Delete-fQPSQKv4CnelwmlgVqhLxA==/lib/arm/libUE4.so (offset 0x51ac000) (FAsyncLoadingThread::ProcessAsyncLoading(int&, bool, bool, float, FFlushTree*)+928)
    F/DEBUG   :     #03 pc 065b402c  /data/app/com.YourCompany.Delete-fQPSQKv4CnelwmlgVqhLxA==/lib/arm/libUE4.so (offset 0x51ac000) (FAsyncLoadingThread::TickAsyncLoading(bool, bool, float, FFlushTree*)+468)
    F/DEBUG   :     #04 pc 065b3180  /data/app/com.YourCompany.Delete-fQPSQKv4CnelwmlgVqhLxA==/lib/arm/libUE4.so (offset 0x51ac000) (FAsyncPackage::PostLoadDeferredObjects(double, bool, float&)+9936)
    F/DEBUG   :     #05 pc 065c3a60  /data/app/com.YourCompany.Delete-fQPSQKv4CnelwmlgVqhLxA==/lib/arm/libUE4.so (offset 0x51ac000) (_ZN19FAsyncLoadingThread11LoadPackageERK7FStringPK5FGuidPKDs13TBaseDelegateIvJRK5FNameP8UPackageN19EAsyncLoadingResult4TypeEEE13EPackageFlagsii+36)
    F/DEBUG   :     #06 pc 068553b4  /data/app/com.YourCompany.Delete-fQPSQKv4CnelwmlgVqhLxA==/lib/arm/libUE4.so (offset 0x51ac000) (StaticLoadClass(UClass*, UObject*, char16_t const*, char16_t const*, unsigned int, UPackageMap*)+240)
    F/DEBUG   :     #07 pc 06853188  /data/app/com.YourCompany.Delete-fQPSQKv4CnelwmlgVqhLxA==/lib/arm/libUE4.so (offset 0x51ac000) (FindPackage(UObject*, char16_t const*)+508)
    F/DEBUG   :     #08 pc 0a1a4b60  /data/app/com.YourCompany.Delete-fQPSQKv4CnelwmlgVqhLxA==/lib/arm/libUE4.so (offset 0x51ac000) (UEngine::LoadMap(FWorldContext&, FURL, UPendingNetGame*, FString&)+1832)
    F/DEBUG   :     #09 pc 0a1a0e54  /data/app/com.YourCompany.Delete-fQPSQKv4CnelwmlgVqhLxA==/lib/arm/libUE4.so (offset 0x51ac000) (UEngine::SetClientTravel(UPendingNetGame*, char16_t const*, ETravelType)+356)
    F/DEBUG   :     #10 pc 09763f54  /data/app/com.YourCompany.Delete-fQPSQKv4CnelwmlgVqhLxA==/lib/arm/libUE4.so (offset 0x51ac000) (UEngine* CastChecked<UEngine, UObject>(UObject*)+228)
    F/DEBUG   :     #11 pc 051bc3c4  /data/app/com.YourCompany.Delete-fQPSQKv4CnelwmlgVqhLxA==/lib/arm/libUE4.so (offset 0x51ac000) (AndroidMain(android_app*)+3288)
    F/DEBUG   :     #12 pc 051bb310  /data/app/com.YourCompany.Delete-fQPSQKv4CnelwmlgVqhLxA==/lib/arm/libUE4.so (offset 0x51ac000)
    D/UE4     : [2020.08.09-05.27.51:916][  0]LogTcpMessaging: Started Connection to '127.0.0.1:53522'
    D/UE4     : [2020.08.09-05.27.51:917][  0]LogTcpMessaging: Discovered node 'C7310BF745377A3F22104296C55DED1C' on connection '127.0.0.1:53522'...

The other thing to tell you guys is that the phone I ran is Android and the engine versions used are 4.23.1 and 4.25.3.

If there is anything else I need to inform you, I will answer as much as possible.