I have a problem. The FBX animation I exported glitches out when imported

I have a problem. The FBX animation I exported glitches out (you see one of the wings going out of order) when I import it into Unreal Engine. I used MASH maya. It happens everytime. How can I fix this?
I have a problem. The FBX animation I exported glitches out (you see one of the wings going out of order) when I import it into Unreal Engine. I used MASH maya. It happens everytime. How can I fix this?