i have a problem on my uefn when a try to edit the texture or any content is ther any fix ?
Hello @Sanzy ,Welcome to the forums!
In UEFN, not every asset can be edited. Some textures, meshes, and other content are part of Fortnite’s base content and are protected, which is why they appear as read-only. This means they can be used in your project, but they cannot be modified directly in the editor.
If you need to change something like a texture or material, the usual approach is to create your own material, use an asset that is editable within your project.
There are also cases where the asset itself cannot be edited, but you can still modify some values when you place it in the level.
For example, with the Player Spawner you cannot modify the device as an asset, but once it is placed in the map you can adjust different settings from the Details panel, such as the team assigned to the spawn, the spawn priority, or whether the spawner is enabled during the match.
Something similar happens with the Damage Volume. You cannot edit how the device is built internally, but when you place it in the level you can change several parameters such as the amount of damage it applies, the size of the volume, or which players or teams are affected by it.
I’ll also leave the documentation here where this topic is explained in more detail
Read‑Only Asset Editors in UEFN documentation
Hope it helps!
yes i know that but when a try to open the game feature date its not opening
