I have a little problem with my mesh
I can look into how I can fix that
Dont forget about the mesh overlapping not due to uvs but colliw
I’m not a 3d artist but I may say common ways to solve this problem. First, You may have overlapping U’vs causing the issue. Second, the mes maybe mixing with your clothes, the lazy way would to overlap that pouch u’v on that particular side. I would do a more complicated blocking method but that warrants another discussion
i dont have overlapping U`vs
But thanks for the quick reply
How do you mean that?
Your mesh may be sinking into each other. For example… The pouch is underneath the jacket… Like when character hair go through their clothes on some video games
That looks like your UVs on the right side are mirrored incorrectly. Check in your DCC tool, (Max, Maya, Blender, etc.) and ensure the UVs on the right pack are not reversed accidentally. The surfaces do not appear to be interpenetrating just looks like the UVs on the right pack are flipped horizontally.
Can you post a picture of your texture map and your UVs?
That looks like your UVs on the right side are mirrored incorrectly. Check in your DCC tool, (Max, Maya, Blender, etc.) and ensure the UVs on the right pack are not reversed accidentally. The surfaces do not appear to be interpenetrating just looks like the UVs on the right pack are flipped horizontally.
Can you post a picture of your texture map and your UVs?