I have a idea about decentralized concept

I have a decentralized concept, but my technical capabilities fall short of implementing it. I suggest the official team explore this: Integrate artificial intelligence into Unreal Engine 5, using AI to audit critical player data (e.g., equipment damage values) for data trustworthiness. Additionally, as an option, embed the core AI algorithms into one-time programmable (OTP) logic chips. Provide AI services via USB/JTAG interfaces to prevent client-side tampering with AI core code for cheating prevention. Finally, implement automatic host election when the primary host crashes to ensure seamless data synchronization with zero latency.
我有一个去中心化的想法,但我的技术实现不了,希望官方试一试;将人工智能集成到ue5中,用人工智能对玩家的装备伤害等关键数据通过人工智能做审查以确保数据可以信任,另外可选项将人工智能核心算法写入一次性可编程逻辑芯片,通过use接口提供人工智能服务以避免客户端修改人工智能核心代码而作弊,最后是主机崩溃掉以后,能够自动选举另一个主机保证数据没有延迟。