Ok so I am working on the action bar section of my MMO. Right now I have a list of what is on my action bar stored as an object array on the player character.
In this image you can see me grab the array off of character_base point to the index of the array then search for valid references in the list and print them out. This works, it grabs each of valid references and prints out the display name for each actor. So from this I feel like what I want is being stored in the list. However I cant seem to access the list beyond printing the names of the actors within it.
So if I try to cast like this to grab the object so I can reference the image icon and other such information stored in the structure the cast fails. Even though I know the objects in the list are children of Action_base. hmm How can I do this?