I sent an asset pack to be published on the Unreal marketplace for review and they gave me such a feedback.
“Please delete/regenerate DefaultEngine.ini. Current setting lead to very
long project load times.”
I couldn’t understand what to do. If I delete the “DefaultEngine.ini” file, won’t the project break? Or do I have to delete it first and recreate it later? But I don’t know how to do something like this. If you could help with this situation, I would greatly appreciate it.