Gad2510
(Gad2510)
1
I am creating a spline mesh on run time that requires to be checked by a raycast. On the editor I got no issues but in the build happen the error:
Assetion failed: (Index >= 0)& (Index <ArrayNum)
it only happen when I change the settings off the node “Add spline Mesh Component” Collision> Collision Enabled to any other that isn´t “No collision”
Ivan3z
(Ivan3z)
2
I think you are trying to write or read data from an array beyond its allocated size in memory.
stack overflow
What is a stack overflow error?.
I think you need to review your code and fix that problem
Gad2510
(Gad2510)
3
Actually I found that this is an issue on the current version of unreal Iwas working on 5.0, is has been resolve in the new version 5.1
Ivan3z
(Ivan3z)
4
Yes, version 5.1 was released with many bugs. The stack overflow should be in their code and not in your code then.