hi,
I meet a problem, when I was packing, found an error,
C:\Dev\MegaFun\wangkai\depot\Projects\ProjectToWest\Source\ProjectToWest\Animation\AttackAnimNotify.cpp(32,57) : error: illegal character encoding in string literal
MainFrameActions: Packaging (Android (All)): UnrealBuildTool: GEngine->AddOnScreenDebugMessage(-1, 1.5f, FColor::Red, TEXT(“”));
I think that is probably because Text Macro is not the same as on VS and Android.Could really use help, thank you!
Howdy EST000,
Thank you for reporting this issue. I am going to need a bit more information from you before i begin digging into this issue. Would you be able to attach your DXdiag an your entire log file to this post? Also, What is your Android SDK api level currently?
Any additional information would be greatly appreciated.
Thanks and have a great day!
Could you attach your DXdiag and your Log files/Build files as well? This is going to be the best way to help decipher what may be occurring.
Thanks!
Hey EST100,
Thank you for linking that information. After looking through your log files, I am seeing an error with the Automation tool that i have seen a couple of other users have in the past. Does this error occur when you build for a specific Android path (ETC1, DXT,…)?
Also, Here is a couple of other link to those user’s issue:
The user’s have provided a couple of answers on how they fixed their issue.
Let me know if this helps with your issue at all.
Thanks and have a great day!
Hey EST100,
Just wanted to check in with you and see if those links have helped you with the error that you have been seeing. Please be sure to let me know.
Thanks and have a great day!
Hi EST000,
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.
Thank you and have a great day!