I downloaded the unreal engine on my Mac OS but when I try to launch it, it takes me to my home screen as if it was trying to run but just sits there. am I doing something wrong?
II have tried updating the operative system and it worked. Now I have the problem that when I try to launch unreal editor it gets stuck in the loading process, exactly in 35%.
For stacking at 35% , make sure you dont have Incredibuild installed on ur machine , bec u may have only one single core the compile the engine .
Do you think blender would be a problem?
how it could be?
Incredibuild is installed with engine if u install Nvpack , and this app is used to manage system resource for compiling , our case it was only forced to use one single core during shader compilation when the engine is opening .
So, what the rule of blender here?
blender is just another game engine that I thought might not let the unreal engine run. didn’t know if my computer would only allow one game engine.
Same problem here! o/
iMac Pro - Mac OS 10.13.6
UE4 4.20.1
Stuck on 35% and crash after some time.
Version 4.19.2 works well.