I was under the impression that pawns/characters determined spawn locations, yet when I click the play button I just spawn wherever the camera happens to be in the viewport at that time and not where the actual spawn/character was placed. I did add a camera to the pawns/characters but this did not help. Am I doing something wrong? How do I make the player spawn at a specific place when the level starts?
I also had another similar problem where I wanted to create a overworld map of sorts where the pawn/player was just a static camera staring at a certain portion of the map while using the mouse to choose between menus but I ran into the same problem in that the player just spawns wherever the viewport is looking.