I don't understand. Does UE4 have soft-body physics without FleX? And is it easy to just install?

I heard UE4 doesn’t have soft-body physics, yet I’ve seen videos showing bodies rippling i.e. soft-body physics, that I don’t think were using Flex.

Anyhow, is Flex something that’s like impossible OR infeasible/not good for someone experienced with UE4 to add? And makes UE4 not missing this physics anymore? :slight_smile:

Just worried about this. I know Blender has soft-body physics.

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I saw many videos about using flex inside UE and it looks very cool, BUT can you get Flex workign insdie UE? i have been trying but all the few tutorilas are either not clear or missing something!