Well i use objects rather than actors for a specific thing to be more precise and have more ram available i guess, and cpu but i don’t know what gets called at the start of an unreal object class.
What called when on object init?
Well i use objects rather than actors for a specific thing to be more precise and have more ram available i guess, and cpu but i don’t know what gets called at the start of an unreal object class.
What called when on object init?
I don’t believe any US event or function is called when an Object is created.
Create your own Init() function, and call it whenever you create new instances of your objects.
Edit: I’m not sure if objects are put in their default state when created. If so, you may be able to override
event BeginState(Name PreviousStateName);
But i think creating your own Init() function is a cleaner way to go.
ahhhhh ok thanks buddy!