Hi everyone! I need some adviceš
Iām using Unreal Engine 5 and SourceTree for the project. Iāve deleted some objects, saved progress and closed the editor. After that I opened SourceTree and saw that SourceTree also sees the made changes. Before commiting it I decided to open the same project in Unreal again. I noticed that the deleted objects are still intact (for some reason) even though SourceTree continues to see them as ādeletedā. I closed the project again, committed and pushed the changes, but even after that ādeletedā objects are still in my project.
Have you encountered anything like it?