I change some code by engine code moviescenecapture,run crash

when I run my change code, and close exe,it just crash by fatal error,what happen to this.

[2018.11.23-02.22.20:967][493]LogWindows: Error: === Critical error: ===
    [2018.11.23-02.22.20:967][493]LogWindows: Error: 
    [2018.11.23-02.22.20:967][493]LogWindows: Error: Fatal error!
    [2018.11.23-02.22.20:968][493]LogWindows: Error: 
    [2018.11.23-02.22.20:968][493]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x5f007410
    [2018.11.23-02.22.20:968][493]LogWindows: Error: 
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d5957ff UE4Editor-SlateCore.dll!TSharedFromThis<SWidget,0>::AsShared() [f:\unrealengine-release420\engine\source\runtime\core\public\templates\sharedpointer.h:1218]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe0c968148 UE4Editor-SceneOutliner.dll!TBaseDelegate<FText>::CreateSP<SceneOutliner::SWorldTreeLabel>() [f:\unrealengine-release420\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:204]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe0c9b8dcd UE4Editor-SceneOutliner.dll!SceneOutliner::SWorldTreeLabel::Construct() [f:\unrealengine-release420\engine\source\editor\sceneoutliner\private\sceneoutlineritemlabelcolumn.cpp:386]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe0c9d504a UE4Editor-SceneOutliner.dll!SceneOutliner::FItemLabelColumn::GenerateWidget() [f:\unrealengine-release420\engine\source\editor\sceneoutliner\private\sceneoutlineritemlabelcolumn.cpp:673]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe0c9d47d6 UE4Editor-SceneOutliner.dll!SceneOutliner::FItemLabelColumn::FColumnWidgetGenerator::GenerateWidget() [f:\unrealengine-release420\engine\source\editor\sceneoutliner\private\sceneoutlineritemlabelcolumn.h:63]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe0ca266b5 UE4Editor-SceneOutliner.dll!SceneOutliner::FColumnGenerator::Visit() [f:\unrealengine-release420\engine\source\editor\sceneoutliner\public\sceneoutlinervisitortypes.h:82]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe0c9bd59f UE4Editor-SceneOutliner.dll!SceneOutliner::FItemLabelColumn::ConstructRowWidget() [f:\unrealengine-release420\engine\source\editor\sceneoutliner\private\sceneoutlineritemlabelcolumn.cpp:644]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe0c9d54c5 UE4Editor-SceneOutliner.dll!SceneOutliner::SSceneOutlinerTreeRow::GenerateWidgetForColumn() [f:\unrealengine-release420\engine\source\editor\sceneoutliner\private\soutlinertreeview.cpp:243]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe0c9d185b UE4Editor-SceneOutliner.dll!SMultiColumnTableRow<TSharedPtr<SceneOutliner::ITreeItem,0> >::GenerateColumns() [f:\unrealengine-release420\engine\source\runtime\slate\public\widgets\views\stablerow.h:1093]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe0c9af255 UE4Editor-SceneOutliner.dll!SMultiColumnTableRow<TSharedPtr<SceneOutliner::ITreeItem,0> >::Construct() [f:\unrealengine-release420\engine\source\runtime\slate\public\widgets\views\stablerow.h:1058]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe0c9b6e3f UE4Editor-SceneOutliner.dll!SceneOutliner::SSceneOutlinerTreeRow::Construct() [f:\unrealengine-release420\engine\source\editor\sceneoutliner\private\soutlinertreeview.cpp:287]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe0c9f136e UE4Editor-SceneOutliner.dll!SceneOutliner::SSceneOutliner::OnGenerateRowForOutlinerTree() [f:\unrealengine-release420\engine\source\editor\sceneoutliner\private\ssceneoutliner.cpp:1752]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe0c9caa63 UE4Editor-SceneOutliner.dll!TBaseSPMethodDelegateInstance<0,SceneOutliner::SSceneOutliner,0,TSharedRef<ITableRow,0> __cdecl(TSharedPtr<SceneOutliner::ITreeItem,0>,TSharedRef<STableViewBase,0> const &)>::Execute() [f:\unrealengine-release420\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:269]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe0c9d413a UE4Editor-SceneOutliner.dll!STreeView<TSharedPtr<SceneOutliner::ITreeItem,0> >::GenerateNewWidget() [f:\unrealengine-release420\engine\source\runtime\slate\public\widgets\views\streeview.h:595]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe0c9d60f8 UE4Editor-SceneOutliner.dll!SListView<TSharedPtr<SceneOutliner::ITreeItem,0> >::GenerateWidgetForItem() [f:\unrealengine-release420\engine\source\runtime\slate\public\widgets\views\slistview.h:1011]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe0ca0751d UE4Editor-SceneOutliner.dll!SListView<TSharedPtr<SceneOutliner::ITreeItem,0> >::ReGenerateItems() [f:\unrealengine-release420\engine\source\runtime\slate\public\widgets\views\slistview.h:921]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2db3855a UE4Editor-Slate.dll!STableViewBase::Tick() [f:\unrealengine-release420\engine\source\runtime\slate\private\widgets\views\stableviewbase.cpp:249]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe0ca1f632 UE4Editor-SceneOutliner.dll!STreeView<TSharedPtr<SceneOutliner::ITreeItem,0> >::Tick() [f:\unrealengine-release420\engine\source\runtime\slate\public\widgets\views\streeview.h:497]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d6185a4 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1060]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d616fc6 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:95]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d6192a1 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d617124 UE4Editor-SlateCore.dll!SPanel::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d6169ad UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2dafbded UE4Editor-Slate.dll!SBorder::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:87]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d6169ad UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d6169ad UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2dafbded UE4Editor-Slate.dll!SBorder::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:87]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d6169ad UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2dafbded UE4Editor-Slate.dll!SBorder::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:87]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d616fc6 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:95]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d6192a1 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d617124 UE4Editor-SlateCore.dll!SPanel::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d6169ad UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d6192a1 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2db010ce UE4Editor-Slate.dll!SSplitter::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slate\private\widgets\layout\ssplitter.cpp:164]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d6169ad UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d6192a1 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2db010ce UE4Editor-Slate.dll!SSplitter::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slate\private\widgets\layout\ssplitter.cpp:164]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d616fc6 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:95]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d6169ad UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d6192a1 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d617124 UE4Editor-SlateCore.dll!SPanel::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d6169ad UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d6169ad UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2dafbded UE4Editor-Slate.dll!SBorder::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:87]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d616fc6 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:95]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:968][493]LogWindows: Error: [Callstack] 0x00007ffe2d6192a1 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d617124 UE4Editor-SlateCore.dll!SPanel::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d6169ad UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d6192a1 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2db010ce UE4Editor-Slate.dll!SSplitter::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slate\private\widgets\layout\ssplitter.cpp:164]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d616fc6 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:95]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d6169ad UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d6192a1 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d617124 UE4Editor-SlateCore.dll!SPanel::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d6192a1 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d617124 UE4Editor-SlateCore.dll!SPanel::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d616fc6 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:95]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d6169ad UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d6171ca UE4Editor-SlateCore.dll!SWindow::OnPaint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swindow.cpp:1903]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d618771 UE4Editor-SlateCore.dll!SWidget::Paint() [f:\unrealengine-release420\engine\source\runtime\slatecore\private\widgets\swidget.cpp:1090]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d8ac8dc UE4Editor-Slate.dll!FSlateApplication::DrawWindowAndChildren() [f:\unrealengine-release420\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1325]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d8e3717 UE4Editor-Slate.dll!FSlateApplication::PrivateDrawWindows() [f:\unrealengine-release420\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1568]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d8adaea UE4Editor-Slate.dll!FSlateApplication::DrawWindows() [f:\unrealengine-release420\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1285]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d90e6cf UE4Editor-Slate.dll!FSlateApplication::TickApplication() [f:\unrealengine-release420\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1860]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ffe2d90d5ca UE4Editor-Slate.dll!FSlateApplication::Tick() [f:\unrealengine-release420\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1687]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ff62d986a2f UE4Editor.exe!FEngineLoop::Tick() [f:\unrealengine-release420\engine\source\runtime\launch\private\launchengineloop.cpp:3574]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ff62d99501c UE4Editor.exe!GuardedMain() [f:\unrealengine-release420\engine\source\runtime\launch\private\launch.cpp:166]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ff62d99509a UE4Editor.exe!GuardedMainWrapper() [f:\unrealengine-release420\engine\source\runtime\launch\private\windows\launchwindows.cpp:144]
    [2018.11.23-02.22.20:969][493]LogWindows: Error: [Callstack] 0x00007ff62d9a314c UE4Editor.exe!WinMain() [f:\unrealengine-release420\engine\source
    [2018.11.23-02.22.20:978][493]LogExit: Executing StaticShutdownAfterError
    [2018.11.23-02.22.21:009][493]LogWindows: FPlatformMisc::RequestExit(1)
    [2018.11.23-02.22.21:015][493]Log file closed, 11/23/18 10:22:21

Maybe that sharedpoint previous destroy rawpoint :
class FDeleterNot
{
public:
void operator()(void*) {}
};

TSharedPtr viewport = MakeShareable(world->GetGameViewport()->GameViewport , FDeleterNot());

In addition, can you run this method in a packaged project?