I am changing differant character movement for a third person used as first person character but when I test it nothing changes at all. Here are a bunch of images of my character settings and blueprints. When I change them nothing changes in game again.
Note you can scroll down on the awesome screenshot links! Thanks!
Character Movement component only controls parameters like max walk speed or max jump height etc. If you would like to get results like different kind of animations, materials, sounds etc. then you have to set up an Animation Blueprint for the actions.
Take a look on this great tutorial: