I think this is supposed to start the freefall event but it wont work at all. By setting timer to 0 I get this in the logs: “Freefall SetTimer passed a negative or zero time”.
If you call it during Tick:
It will call the timer every frame and thus reset it every frame.
What are we making? We jump / start falling and after 2s we enter a free-fall mode? If so, check this out:
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.