I cant see position and rotation in detail panel


this is blueprint project.
can you help me?

What are you we looking at here? What actor / component is it? Can we see the hierarchy? This is probably normal in the scenario you’re in, whatever it is.

Some transforms are not available as accessing them would make no sense or contradict inheritance.

This looks like you’ve selected the Root Component of and Actor in the Blueprint Editor. Because in that case it’s not really spawned in the world, you can’t set the Location and Rotation. If you drag it into the world, they should be available (you can only set those on an instance, not in the class itself)

Hope this helps