I can’t revive a character because the collision interrupts it. The character should go through it but it doesn’t
here the actor created for the checkpoint
the checkpoint collision blueprints
the level blueprints
I can’t revive a character because the collision interrupts it. The character should go through it but it doesn’t
here the actor created for the checkpoint
the checkpoint collision blueprints
the level blueprints
On actor spawn change the collision handling override to “Adjust If Possible But Always Spawn”
On the box collision set collision profile to OverlapAll