I create a SRailGun class which class derived from SWeapon. And I cant replicate base damage from my SRailGun class which class derived from SWeapon. I tried to replicate it. Work logic is the weapon is when you hold left mouse button weapon is charging and every charge you gain extra damage and you release the button, weapon is firing.If you dont release the button, weapon casts automatically.
In The Server side works fine(BaseDamage,BoostDamage, Cosmetics etc). But when client is shooting his damage doesnt increase.I also used Fire() method from super class.