I don’t know if this is specifically a C++ programming issue or an engine as a whole issue, but I’m using 4.19.2 for a class, coding in C++, and every time I close a program after saving it, and try to re-open it at a later date, it gives me the error about something needing to be rebuilt (screenshots at the end). What’s most strange about this, is that I just finished working on schoolwork last night, saved and closed the program, re-opened it for a screenshot for my assignment, closed it again, and attempted to open it less than 16 hours later, and now it can’t be opened. This issue is becoming a massive concern, as if I can’t re-open the assignments, it’s going to mean I need to do the entire course in a single sitting. Does anyone know how to fix this issue?
Edit: I managed to get it to rebuild by commenting two lines of code out from the cpp file that were errors, code that I was hoping to go back to and work on today. Does having errors in your code prevent Unreal from opening? This seems like either a glitch that I need to fix in my settings or something, or a poor design decision, as there’s not any explicit feedback that you can’t have errors in the cpp file when trying to load the project.