I’m still here with different problem but this is the big one.
I had a ArchViz in UE4.27 that worked on Mac and IOS but I didn’t test it on Android.
The project has three maps: menu, day and night version connected to each other by a button.
I updated UE to 5: Mac version still working but IOS and Android had a problem, I can opened app, see the principal menu but it crashed when I pressed button to go to the day version.
I updated UE to 5.1: Mac version works but the problem of mobile version remains: the app crashes before opening it. I made some changes to the settings for Android for now, I managed to get the app to open but it seems that the successful build is fake because in fact it can’t find anything in the game.
I have the “CDO constructor error” and “The map could not be found”. I create a new empty projects with third person template, clean without my files but the problem still here so: is it a bug?
I hope that does anyone know the solution or can assist me to report the bug.
The big problem is that I don’t have a copy of my old 4.27 project version…