I can't package my project.

I receive the following warnings. I searched online but couldn’t find a solution. I’m encountering so many errors that I’m considering uninstalling the program.

LogEOSSDK: Warning: LogEOSAuth: No existing persistent auth credentials were found for automatic login.
LogFab: Error: Login failed - error code: EOS_InvalidAuth
LogEOSSDK: Error: LogEOSAuth: Invalid parameter EOS_Auth_Credentials.Token reason: must not be null or empty
LogFab: Error: Login failed - error code: EOS_InvalidParameters
LogEOSSDK: Error: LogEOS: EOS_Auth_CopyUserAuthToken - One or more parameters are null
LogFab: Error: User auth token is invalid - unable to get auth token
PackagingResults: Error: Unknown Error
PackagingResults: Error: Unknown Error
LogEOSSDK: Warning: LogEOSAuth: BeginDesktopCrossplayLogin: Desktop crossplay is not ready: EOS_DesktopCrossplay_ApplicationNotBootstrapped
LogEOSSDK: Warning: LogEOSAuth: UserAuthGenerated: Account Portal overlay failed to load for device auth continuation; falling back to browser based flow
LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[OAuth], OperationName=[TokenGrantv2], Url=[], HttpStatus=[400], ErrorCode=[errors.com.epicgames.account.oauth.authorization_pending], NumericErrorCode=[1012], ErrorMessage=[The authorization server request is still pending as the end user has yet to visit and enter the verification code.], CorrId=[EOS-BCybbkqb-UuGkjU6KkAH5w-sdDBafKcqU2p8LO9SWyKsg]
LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-BCybbkqb-UuGkjU6KkAH5w-ydE-WnxAFESpSvDq7hcDFg]
PackagingResults: Error: Unknown Error

Hello there @Designs0! Let’s see what we can do here.

Your provided error log aims to multiple credentials/authentication conflicts, please check the following:

  • Make sure you are properly logged in to the Unreal platform
  • If you are working behind a VPN, try disabling it and testing packing again
  • Same with your firewall, check for any rulings that could be affecting your connection with Unreal
  • Finally, please update both your UE and Windows to their latest version

There was a reported issue with this error affecting UE 5.3, it was fixed for 5.4, as seen here.

I don’t use EOS in the project. I disabled all EOS-related plugins. I haven’t shared it with anyone, but I haven’t been able to fix it for two weeks.

I also deleted the Binaries, Intermediate, and Saved folders. I made sure there was nothing related to EOS in the DefaultEngine.ini file. Additionally, I added the following lines:

[OnlineSubsystem]
DefaultPlatformService=Null

[OnlineSubsystemEOS]
bEnabled=false

I am using version 5.4.4.
After doing all this, it still gives the following error.

LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-xHi52IizykaHCY4B7qz-8A-PZxfEDp_tEWyYjej0Kb6Aw]
PackagingResults: Error: Unknown Error

@discobot display help.

Hi! To find out what I can do, say @discobot display help.

same problem but epic games seems to suck as no support

Upgrade your project to 5.5.1; that’s how the issue is resolved. The problem stems from 5.4.4 itself.

This is not a solution to all problems. I am experiencing the same error on all versions, including 5.4.4 and 5.5.1