PackagingResults: Error: appError called: Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 241]
PackagingResults: Error: Runnable thread Foreground Worker #1 crashed.
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Critical error: ===
PackagingResults: Error: Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 241]
PackagingResults: Error: Ran out of memory allocating 32681643 bytes with alignment 1. Last error msg: The paging file is too small for this operation to complete…
PackagingResults: Error: [Callstack] 0x00007ffe476cd9b9 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe476ef173 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe477a834f UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe477aa2a9 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe477aa643 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe507330bd UnrealEditor-DerivedDataCache.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe506dac7d UnrealEditor-DerivedDataCache.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe506d95d9 UnrealEditor-DerivedDataCache.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe506f0009 UnrealEditor-DerivedDataCache.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe506f4823 UnrealEditor-DerivedDataCache.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe5071351c UnrealEditor-DerivedDataCache.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe506fd004 UnrealEditor-DerivedDataCache.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe50712777 UnrealEditor-DerivedDataCache.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe506d7fc2 UnrealEditor-DerivedDataCache.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe506b0f3d UnrealEditor-DerivedDataCache.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe50712680 UnrealEditor-DerivedDataCache.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe50717825 UnrealEditor-DerivedDataCache.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe506fea86 UnrealEditor-DerivedDataCache.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe506fe286 UnrealEditor-DerivedDataCache.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe5073b72b UnrealEditor-DerivedDataCache.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe506b3dc3 UnrealEditor-DerivedDataCache.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe50712237 UnrealEditor-DerivedDataCache.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe0c7936e2 UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe0c77486a UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe0c6b34c1 UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe0c6cb9a1 UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe0c7eaddc UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe0b3bc2c6 UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe0b3bb54e UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe479ad863 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe479ad863 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe479961b4 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe479a3e53 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe4762bbbc UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe4762b99b UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe4760db48 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe4764e762 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe4761bab0 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe477b130b UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe47d63a52 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe47d5b860 UnrealEditor-Core.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe9fa026bd KERNEL32.DLL!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffea07adfb8 ntdll.dll!UnknownFunction []
PackagingResults: Error: Crash in runnable thread Foreground Worker #1
PackagingResults: Error: end: stack for UAT
PackagingResults: Error: Cook failed.
PackagingResults: Error: Unknown Cook Failure
This error message is indicating that there is a problem with the amount of memory that your system has available. Unreal Engine has basically run out of memory, as it is an intensive process when packaging a project.
The most common cause of this issue is that your computer does not have enough physical memory (RAM) to run Unreal Engine. To fix this problem, you will need to upgrade your computer’s memory or close other programs that are running in the background to free up memory. You can also try to reduce the number of assets in your project, as they can consume a lot of memory.