I can't package my game for Windows 32

I have a problem exporting the map im currently working on,
i Already try export several map and they all export without probleme but i can’t figure out why this one dont want to export
Any help apreciate

Hey ,

The reason that you’re seeing this error occur seems to be linked to the Oculus plugin that’s in your project. Disabling this plugin should make the error disappear and your game will then package. If you run into any further packaging issues with this project, please reply back here with updated error and I’ll assist you further.

Thanks, have a great day! :slight_smile:

Hi ,

Thank’s for the quick response first of all
But im sorry to say that it failed again … i went to plugin and turn off Occulus rift plugin started a cook build … and failed again.
I put the log again in the post i really hop you will be my savior on this !

Thanks, have a great day too ! :slight_smile:

43755-uat_log.txt (3.52 MB)

Any help ?

Thank’s a lot !

Hello ,

This looks like the reason why your package is failing. Please keep in mind that spaces and special characters are not valid in file names for UE4.

UE4Editor-Cmd: [2015.05.22-14.39.42:034][  0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/StarterContent/Textures/T_Concrete_Wall07 (1)' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters:  
UE4Editor-Cmd: [2015.05.22-14.39.42:035][  0]LogCookCommandlet:Warning: Unable to find package file for: /Game/StarterContent/Textures/T_Concrete_Wall07 (1)

Thank you!

Thank you so much !
Probleme solve ! now i need to fix my 2 fps probleme and im done ! :slight_smile:

You’re very welcome. Feel free to post any questions you may have to AnswerHub and we’ll do our best to answer them to the best of our ability. :slight_smile:

Have a great day!