I can't open the UE 5 project

I needed the models from version UP 5.3.2, I created a project in the old version and transferred the files to an empty project on the new version and started working and everything was fine, but after a while when starting the project I got an error:

The following modules are missing or built with different engine version:
blank
Would you like to rebuild them now?

If I press Yes:

blank could not be compiled. Try rebuild from source manually.

Hello there @chaki1020!

That error you are getting suggests the engine is looking for something that is not present in the first place in your migrated project. This could come from multiple causes, for example, if the original is blueprint based, and the new, empty project is C++ based. Or if the UE versions are mismatched, or a required plugin is missing from one project.

One way to clear this out, it’s to fully clear the project’s cache, to ensure any lingering/corrputed data is missing, while forcing the project to recreate it’s elements. To do so, go to the main directory, and delete folders Binaries, Intermediate, Saved, DerivedDataCache, and .vs (if it’s present). After that, right click your .uproject file, pick “Generate Visual Studio project files”, and once completed, re-open your project and allow it to rebuild.

If the issue persists after this process, then it’s possible that the missing element is related to the Visual Studio install present in your system. Meaning, the next step is to review all the components in said install. The UE doc below will help you with this: