I can't move the character

Instead of adding a third-person mode at the beginning of the project, I created a series of blueprints using a custom " pawn " class that I tied to the mouse.(在项目初期我没有添加第三人称模式,使用自定义的"pawn"类创建了一系列蓝图,我将移动,旋转,缩放都绑定在了鼠标上.)

Now that I’ve added third-person mode to the project, I find that my character can’t move. I try to change the game mode to third-person mode, but it fails.(现在,我将第三人称游戏模式加入到项目中,我发现我的角色无法移动,我尝试将游戏模式改为第三人称模式,但是它失败了.)

My character rotateS to face forWard When I preSS " W " and to face backWard When I preSS " S ". The mouSe Still controlS the rotation of the vieW, but my character cannot move.(我的角色在我按下"W"时旋转至面向前方,按下"S"时旋转至面向后方,鼠标依然可以控制视角的旋转,但是我的角色无法移动.)

I hope someone can help me, thank you very much.(感谢大爹伸出援手)

I think I found the reason, but I can’t make it work, no matter how much I modify the length of the spring arm assembly, The skeletal network fits tightly when it is put into the project, and although the length of the spring arm is 300, its actual value should be 0.(我想我找到了原因,但是我无法让它变得正常,无论我怎么修改弹簧臂组件的长度,在它被放进项目中厚都会骨骼网络体紧紧贴合,虽然弹簧臂的长度是300,但它的实际值应该是0。)

检查一下你角色周围的场景静态网格的碰撞设置,这种情况可能是角色和相机被放到了碰撞体的内部。

非常感谢您的回复,我把它放到其他地方弹簧臂确实正常了