I clicked ‘Edit ThirdPersonCharacter’ and went into the Viewport window, dragged the FollowCamera into the Mesh, and in FollowCamera, I changed the Parent Socket to ‘Head’, and now I can’t move the camera, since when I make the parent socket the head, it moves the camera out of place, but I can’t move it back into place, i can drag on the arrows but it doesn’t move at all
What happens if you set the Camera Location to 0,0,0 ? It should snap to the socket.
Did you solve it? I have this problem 2.
^ This ^ And if it doesn’t, clear the socket from the camera, set location to 0,0,0, and then re-attach to the head socket.
i have this same problem, nothing happens when you do that
In order to fix this just delete the third person files from file explorer and add the third person feature pack from unreal
I know it old topic , but for those who have this problem later just Uncheck Editable when Inherited.
You are so right, it works for me. As I was wondering what it means, I found you can tick back this option immediately and the camera is still movable. So contradictory, feels like a bug.